Further shader compilation development.
This commit is contained in:
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "opengl/shading/model_geometry.hpp"
|
||||
#include "opengl/shading/shader_stage.hpp"
|
||||
#include "opengl/shading/features/generic_features.hpp"
|
||||
|
||||
|
||||
namespace zgl::shading
|
||||
{
|
||||
struct shader_source_requirements
|
||||
{
|
||||
model_geometry::types geometry;
|
||||
stage::types stage;
|
||||
features::generic::type features;
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user