Further shader compilation development.

This commit is contained in:
zy4n
2025-03-22 17:40:08 +01:00
parent e01b8c2e09
commit 510398423a
45 changed files with 1567 additions and 1097 deletions

View File

@@ -0,0 +1,23 @@
#pragma once
#include <cinttypes>
#include <array>
#include <string_view>
namespace zgl::shading::model_geometry
{
enum class types : std::uint8_t
{
mesh = 0,
point_cloud = 1
};
inline constexpr std::size_t count = 2;
inline constexpr auto names = std::array<std::string_view, 2>{
"mesh", "point_cloud"
};
}