Further shader compilation development.

This commit is contained in:
zy4n
2025-03-22 17:40:08 +01:00
parent e01b8c2e09
commit 510398423a
45 changed files with 1567 additions and 1097 deletions

View File

@@ -0,0 +1,12 @@
#pragma once
#include "mesh_features.hpp"
#include "point_cloud_features.hpp"
namespace zgl::shading::features::generic
{
using type = std::make_unsigned_t<std::common_type_t<
std::underlying_type_t<features::mesh::flags>,
std::underlying_type_t<features::point_cloud::flags>
>>;
}