Further shader compilation development.
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@@ -102,11 +102,11 @@ add_executable(z3d main.cpp
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source/opengl/handles/shader_program_handle.cpp
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include/opengl/shader_program_lookup.hpp
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source/opengl/shader_program_lookup.cpp
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include/shader_program/attributes/point_cloud_attributes.hpp
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include/shader_program/uniforms/mesh_uniforms.hpp
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include/shader_program/uniforms/point_cloud_uniforms.hpp
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include/shader_program/features/mesh_features.hpp
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include/shader_program/features/point_cloud_features.hpp
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include/opengl/shading/attributes/point_cloud_attributes.hpp
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include/opengl/shading/uniforms/mesh_uniforms.hpp
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include/opengl/shading/uniforms/point_cloud_uniforms.hpp
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include/opengl/shading/features/mesh_features.hpp
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include/opengl/shading/features/point_cloud_features.hpp
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include/rendering/requirements/mesh_requirements.hpp
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include/rendering/requirements/point_cloud_requirements.hpp
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include/rendering/modes/mesh_modes.hpp
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@@ -179,10 +179,25 @@ add_executable(z3d main.cpp
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source/assets/prefetch_lookups/pose_prefetch_lookup.cpp
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include/assets/dynamic_data_store.hpp
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include/opengl/data_uploaders/shader_program_compiler.hpp
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include/shader_program/metadata_type.hpp
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include/opengl/metadata/shader_source_metadata.hpp
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source/opengl/data_uploaders/shader_compiler.cpp
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include/shader_program/geometry.hpp
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include/shader_program/stage.hpp
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include/opengl/shading/model_geometry.hpp
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include/opengl/shading/shader_stage.hpp
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include/opengl/shading/requirements/shader_program_requirements.hpp
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include/opengl/shading/shader_set.hpp
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include/opengl/shading/attributes/mesh_attributes.hpp
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include/opengl/data_uploaders/shader_preprocessor.hpp
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source/opengl/data_uploaders/shader_preprocessor.cpp
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include/opengl/shading/shader_metadata_language.hpp
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include/opengl/shading/features/generic_features.hpp
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include/opengl/shading/features/combined_features.hpp
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include/opengl/shading/requirements/shader_source_requirements.hpp
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include/opengl/metadata/preprocessed_shader_source_metadata.hpp
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include/opengl/shading/requirements/shader_requirements.hpp
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include/opengl/metadata/shader_metadata.hpp
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include/opengl/metadata/shader_set_metadata.hpp
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include/opengl/handles/shader_handle_set.hpp
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include/opengl/shading/requirements/shader_set_requirements.hpp
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)
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target_include_directories(z3d PRIVATE include)
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