initial commit
This commit is contained in:
7
shaders/point_cloud/fragment.glsl
Normal file
7
shaders/point_cloud/fragment.glsl
Normal file
@@ -0,0 +1,7 @@
|
||||
layout (location = 0) in vec4 frag_color;
|
||||
|
||||
out vec4 pixel_color;
|
||||
|
||||
void main() {
|
||||
pixel_color = frag_color;
|
||||
}
|
||||
Reference in New Issue
Block a user