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16
include/opengl/shader_program_variable.hpp
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16
include/opengl/shader_program_variable.hpp
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#pragma once
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#include "GL/glew.h"
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namespace zgl
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{
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struct shader_program_variable
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{
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struct info_type
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{
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GLenum type;
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GLint location;
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} info;
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const char* name;
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};
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}
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